Even Civilization VI Has a Battle Royale Mode Now


This site may earn affiliate commissions from the links on this page. Terms of use.

You’d have to be living under a rock with no internet connection to be unaware of how popular battle royale-style games have become. PlayerUnknown’s Battlegrounds was the first major success in this genre, but then there was Fortnite, which has gone on to be the most popular game in the world. Now, every game seems to have a Battle Royale mode, even games that don’t need them. Case in point: Civilization VI. The latest update to the game adds a new mode called Red Death, a 12-player battle royale. 

Civilization VI is the latest entry in the long-running strategy franchise, initially launched in 2016. Like past games in the series, Civilization VI puts you in the shoes of a great leader, guiding a civilization from ancient times into the modern era. Along the way, you have to battle barbarians, establish a culture, spread religion, and hold off the advances of hostile civilizations elsewhere on the map. This all takes place in the framework of a turn-based game, which makes the move to battle royale rather perplexing. 

In this game mode, you take control of a group of survivors in a post-apocalyptic wasteland. That may seem like an unusual setting, but many Civ games end with one or more players dropping nuclear weapons on the others. Oddly, it’s often Gandhi. 

You don’t have any leader characters or fancy city districts in Red Death. You start the game with one civilian, one infantry, and one machine gun, and the goal is to grow your faction and crush all the others. So, Red Death is almost all about combat (still turn-based), whereas the regular game mode could include almost no combat if that’s the way you want to play. 

The goal is to become the last remaining faction, at which time you can hitch a ride on a spaceship that’s taking survivors away from the burnt husk of Earth. As with other battle royale games, the playable area shrinks over time, driving everyone toward the center of the map. 

It’s not an entirely new game, but there’s a surprising amount of content with all the new factions and rules. The publisher probably could have sold this as an add-on for a few dollars, but it’s free. Red Death is available to anyone who has the core Civ VI game, so the two expansion packs and numerous leader add-ons are not required.

Now read:




10 minutes mail – Also known by names like : 10minemail, 10minutemail, 10mins email, mail 10 minutes, 10 minute e-mail, 10min mail, 10minute email or 10 minute temporary email. 10 minute email address is a disposable temporary email that self-destructed after a 10 minutes. https://tempemail.co/– is most advanced throwaway email service that helps you avoid spam and stay safe. Try tempemail and you can view content, post comments or download something

New 3DMark Benchmark Shows the Performance Impact of Variable Rate Shading


This site may earn affiliate commissions from the links on this page. Terms of use.

One of the new features baked into DirectX 12 is support for variable-rate shading, also known as coarse-grained shading. The idea behind variable-rate shading is simple: In the vast majority of 3D games, the player doesn’t pay equal attention to everything on-screen. As far as the GPU is concerned, however, every pixel on-screen is typically shaded at the same rate. VRS / CGS allows the shader work being done for a single pixel to be scaled across larger groups of pixels; Intel demoed this feature during its Architecture Day last year, showing off a 2×2 as well as a 4×4 grid block.

In a blog post explaining the topic, Microsoft writes:

VRS allows developers to selectively reduce the shading rate in areas of the frame where it won’t affect visual quality, letting them gain extra performance in their games. This is really exciting, because extra perf means increased framerates and lower-spec’d hardware being able to run better games than ever before.

VRS also lets developers do the opposite: using an increased shading rate only in areas where it matters most, meaning even better visual quality in games.

VRS is a trick in a long line of tricks intended to help developers focus GPU horsepower where they need it most. It’s the sort of technique that’s going to become ever more important as Moore’s law slows down and it becomes harder and harder to wring more horsepower out of GPUsSEEAMAZON_ET_135 See Amazon ET commerce from process-node advances. 3DMark recently added a new benchmark to show the impact of VRS.

First, here’s a comparison of what the feature looks like enabled versus disabled.

VRS Disabled. Image provided by UL. Click to enlarge.

VRS Enabled. Image provided by UL. Click to enlarge.

There’s also a video of the effect in action, which gives you an idea of how it looks in motion.

As for the performance impact, Hot Hardware recently took the feature for a spin on Intel’s 10th Generation GPUs. Performance improvement from activating this feature was ~40 percent.

Data by Hot Hardware

These gains are not unique to Intel. HH also tested multiple Nvidia GPUs and saw strong gains for those cards as well. Unfortunately, VRS is currently confined to Nvidia and Intel-only — AMD does not support the capability and may not have the ability to activate it in current versions of Navi.

Elements in red receive full shading. Elements in green receive variable shading.

It always takes time to build support for features like this, so lacking an option at debut is not necessarily a critical problem. At the same time, however, features that save GPU rendering horsepower by reducing the impact of using various features tend to be popular among developers. It can help games run on lower-power solutions and in form factors that they might not otherwise support. All of rasterization is basically tricks to model what the real world looks like without actually having to render one, and choosing where to spend one’s resources to maximize performance is an efficiency boosting trick developers love. Right now, support is limited to a few architectures — Turing and Intel Gen 11 integrated — but that will change in time.

VRS isn’t currently used by any games, but Firaxis has demoed the effect in Civilization VI, implying that support might come to that title at some point. The new VRS benchmark is a free update to 3DMark Advanced or Professional Edition if you own those versions, but is not currently included in the free Basic edition.

The top image for this article is the VRS On screenshot provided by UL. Did you notice? Fun to check either way. 

Now Read:




10 minutes mail – Also known by names like : 10minemail, 10minutemail, 10mins email, mail 10 minutes, 10 minute e-mail, 10min mail, 10minute email or 10 minute temporary email. 10 minute email address is a disposable temporary email that self-destructed after a 10 minutes. https://tempemail.co/– is most advanced throwaway email service that helps you avoid spam and stay safe. Try tempemail and you can view content, post comments or download something